Though much of the ghost hunting equipment players will use in Ghost Hunters Corp is free from the start of a mission, there are a few items, including the useful Danger Detector, that will need to be purchased from the in-game Ghost Market with money made from missions. In Ghost Hunters Corp, players spend a lot of time inside a haunted house, mansion, or castle trying to find, identify, and eventually exorcise a ghost. The ghosts in Ghost Hunters Corp are actively hostile almost from the moment a team of paranormal investigators parks their van. This is different from the hunting phase in Phasmophobia, a game to which Ghost Hunters Corp is somewhat similar, and it elevates the sense of danger teams may feel during a mission. The Danger Detector can help players stay one step ahead of the ghost and can keep them alive longer.
The Danger Detector in Ghost Hunters Corp is a simple light on a stick. In the presence of a ghost, the light changes color to alert players of the ghost’s behavior. Though simplistic in design and function, the Danger Detector can help players know when to flee back to the relative safety of their van or grab a protective item, like the Crucifix or Statue Marie. Once players purchase one, it should be one of the first pieces of equipment brought to any mission. Here’s how to use the Danger Detector in Ghost Hunters Corp.
Avoid Ghost Attacks With The Danger Detector In Ghost Hunters Corp
The Danger Detector light in Ghost Hunters Corp is one of several items that can be used either in a player’s hand or left on the ground. Because hand space is essential and limited, players should consider bringing in a Danger Detector first, or at least right after activating the currently bugged Entity Analyzer, and leaving it in a high-traffic area. One good option may be to find ghost orbs with the Camera, then place the Danger Detector just outside that room.
While the situation is relatively safe, the light on the Danger Detector will stay white. If there is ghost activity nearby, but the ghost is not intending to attack yet, the light on the Danger Detector will turn yellow. If the ghost is actively hunting, the light will turn red. In a red-light situation, players should consider completely fleeing the house, shutting the door on the ghost on their way. They should then get back in the van and stay there for a few minutes until the ghost calms down.
Players can also use the Danger Detector while setting up their evidence-gathering equipment. Because many of the items used to gather evidence to identify the ghost can be left on the ground, if the light on the Danger Detector turns red, it is possible to leave the house and still have equipment picking up signals and gathering evidence that can be recorded later. If players choose to upset the ghost right away and getting it to show itself by reading from the Exorcism Book, the Danger Detector won’t be as useful until later in the mission.
The Danger Detector in Ghost Hunters Corp must be purchased from the Ghost Market. Players who do not complete the exorcism in full will need to remember to pick up the Danger Detector, as well as any other equipment purchased in the Ghost Market, before ending the mission. If it is left behind in the building, the item will be lost permanently, and players will have to pay for a replacement.
Ghost Hunters Corp is in Early Access and is available for PC.